National Taiwan Normal University Department of Technology Application and Human Resource Development
ORCID: 0000-0001-6504-9540
Research Interests
Computational Thinking Education
AI Literacy
Technology-Enhanced Learning
Adaptive Digital Learning
Game-Based Learning
Professional Affiliations
- Director of the Logic and Programming Education Group
- Distinguished Professor
- Editor-in-Chief
- Chair of TELL Research Group
- Chair of CUMTEL Research Group
- Chair of CTE-STEM Research Group
- Editor of Junior High School Information Technology Textbook
- Co-Principal Investigator of Ministry of Education Field Teaching Research Center (Secondary Level)
- Executive Chair of GCCCE 2025 C9: Educational Technology: Innovations, Policies & Practice
- Consultant of GCCCE (Global Chinese Conference on Computers in Education)
Academic Honors
- Ministry of Science and Technology Wu Ta-You Memorial Award
- APSCE Early Career Researcher Award
- NSTC Future Tech Award
- World's Top 2% Most Influential Scientists
- APSCE Distinguished Researcher Award
- NSTC Outstanding Young Scholar Program
- NSTC Distinguished Talent Award
- NSTC International Young Scholar Fellowship
Professional Experience
2020 - Present
Distinguished Professor
Teaching and research in computational thinking education, AI literacy, and technology-enhanced learning. Serves as Editor-in-Chief of Research and Practice in Technology Enhanced Learning. Leads multiple NSTC research projects. Developed educational board game Robot City, licensed for publication in 30 European countries.
2012 - 2020
Professor
Teaching and research in technology-enhanced learning and adaptive digital learning.
Director of the Logic and Programming Education Group
Responsible for promoting the planning and implementation of logic thinking and programming education courses university-wide.
2020
Visiting Professor
Research collaboration in AI education applications and computational thinking education.
2011
Visiting Scholar
Research collaboration in technology-enhanced learning.
2024
Visiting Scholar
Research collaboration in AI education applications and computational thinking education.
Biography
Dr. Ting-Chia Hsu is a Distinguished Professor at the Department of Technology Application and Human Resource Development, National Taiwan Normal University, and serves as Director of the Logic and Programming Education Group under the Joint Committee on General Education. She received her Ph.D. in Information and Learning Technology from the National University of Tainan in 2012. Her research focuses on computational thinking education, AI literacy, and adaptive digital learning. She has long been dedicated to developing innovative educational materials and tools. She serves as Editor-in-Chief of Research and Practice in Technology Enhanced Learning and as the editor of the Kang Hsuan Edition Junior High School Information Technology Textbook. She served as a Visiting Professor at MIT CSAIL and has held visiting positions at the National Institute of Education Singapore and Vilnius University. She has been consecutively listed in the Stanford University Top 2% Most Influential Scientists from 2021 to 2025.
Awards & Recognition
- NTNU Industry-Academia Collaboration Excellence Award
- NTNU College of Technology and Engineering Excellent Teacher Award
- NTNU Academic Excellence Award (Distinguished Professor)
Publications & Representative Works
Complete Bibliography
2025
The Performance of the Students Using GAI-Supported Learning Evaluation and Reflection Based on Bloom's Taxonomy in Self-Regulated Learning
ICITL 2025
2025
A Virtual Reality System for Living Technology Processing Machines Combined with an Expert System
ICALT 2025
2025
Effects of voice assistant creation using different learning approaches on performance of computational thinking
2025
Teaching AI with games: the impact of generative AI drawing on computational thinking skills
Education and Information Technologies
2025
Effects of students using different learning approaches for learning computational thinking and AI applications.
Education and Information Technologies
2024
Effects of game-based learning integrated with different thinking-guided methods on computational thinking of elementary school students
2024
Sequential Behavior Analysis of Interdisciplinary Activities in Computational Thinking and EFL Language Learning With Game-Based Learning
IEEE Transactions on Learning Technologies
2023
Effects of gender and different augmented reality learning systems on English vocabulary learning of elementary school students
2023
Virtual reality in P-12 education for improving presence, immersion, and 4C skills: A systematic review of empirical research
2023
The Effects on Secondary School Students of Applying Experiential Learning to the Conversational AI Learning Curriculum
2020
Effects of peer assessment within the context of spherical video-based virtual reality on EFL students‘ English-Speaking performance and learning perceptions
Ting-Chia Hsu
2020
Learning English with Augmented Reality: Do learning styles matter?
Ting-Chia Hsu